all made with soundhack and max/msp ¬breton patcher¬ i converted with soundhack the original random text into 4 .aiff files at different sample rates (100, 1100, 3100, 65365) ... then i use the ¬breton patcher¬ to play the files randomly according to the characters of the original text... ** the result: new random text and a glitch piece of 2:46 min ** for more info about how it works ¬breton patcher¬ by coeval: http://ocaos.cccb.org/sonoscop/localgson/ ** + info about coeval: http://www.coeval.org Juan Carlos cjitter/coeval